03 February 2026

Meet Treble at ISE 2026

Meet Treble at ISE 2026

At ISE 2026 in Barcelona, Treble will showcase the Treble Web Application for high-fidelity room acoustic simulations, giving visitors a hands-on look at our streamlined cloud-based approach to acoustic prediction and auralization.
Discover how wave-based and phased geometrical acoustics enable accurate, perceptually realistic simulation of rooms and sound fields, all running in the browser, with no complex setup or specialized hardware.
Advanced loudspeaker modelling and line-array simulation capabilities are in active development and will be introduced soon, building on the same simulation framework to address coverage, phase interaction and system behavior across the frequency range. This will enable system-level analysis and perceptually realistic auralizations for professional audio and installed-sound workflows.

Join us at ISE to experience a modern, cloud-native approach to sound system design and get a preview of what’s coming next in Treble.

February 3-6, Fira de Barcelona, Gran Via

Booth CS925

Find us at Booth CS925 in the Innovation Park

Meet us at ISE

If your team would like to meet us, please fill the form, we welcome deeper discussions during the event.

Recent posts

26 February 2026

On-demand SDK Webinar: A new era for audio AI data

Watch the on-demand webinar unveiling new Treble SDK capabilities for advanced voice processing and audio AI, including dynamic scene simulation, a new source receiver device for own voice and echo cancellation scenarios, and powerful tools for large-scale synthetic data generation. Industry leaders in audio technology and voice AI also join the session to discuss how these advancements elevate product performance and accelerate research and development.
17 February 2026

The Next Major Evolution of the Treble SDK

The release is centered around two main areas. First, a substantial expansion of our device modeling capabilities. Second, a new framework for large scale data workflows and acoustic scene generation. Together, these changes further position the Treble SDK as a core infrastructure layer for modern audio algorithm development and virtual prototyping.
28 January 2026

Synthetic realism in speech enhancement: Training models for the real world with ai-coustics

Tim Janke, Co-founder and Head of Research at ai-coustics, examines why voice AI systems struggle outside controlled environments and how training data is often the limiting factor. The article introduces synthetic realism as a data driven approach to teaching models what truly matters in real acoustic scenes, from distance and geometry to room acoustics. It also shows how physics based simulation with the Treble SDK enables spatially accurate training data that translates into more reliable speech enhancement and voice agent behavior in production.