audics sets new standards for precision, efficiency and human-centered acoustic design with Treble Technologies.
audics is an audio and acoustics engineering company specializing in innovative solutions for room acoustic planning, 3D soundscapes and spatial computing. With the cloud-based Acoustic Simulation Suite from Treble Technologies, audics is able to analyze and optimize sound propagation in rooms based on wave theory.
This paper is the first in a three-part case study to demonstrate the accuracy and benefits of wave-based 3D simulation of a small voice production studio.
Optimization of a small room for critical listening using Treble
Part 1
The study shows:
- How the simulation can capture the room modes and the interference with the boundary surfaces over the entire area of the room.
- How the positioning of the loudspeakers and the acoustic measures can be planned and validated with the simulation.
- This makes it possible for the first time to avoid high measurement costs and position room acoustics measures with pinpoint accuracy.
Recent posts
Join our webinar on February 26th unveiling new Treble SDK capabilities for advanced voice processing and audio AI, including dynamic scene simulation, a new source receiver device for own voice and echo cancellation scenarios and powerful tools for large scale synthetic data generation. Industry leaders in audio technology and voice AI will join to discuss how these advancements elevate product performance and accelerate research and development.
Meet Treble at ISE 2026
We will be at ISE 2026 in Barcelona on February 3-6 where wewill showcase the Treble Web Application for high-fidelity room acoustic simulations, giving visitors a hands-on look at our streamlined cloud-based approach to acoustic prediction and auralization.
Synthetic realism in speech enhancement: Training models for the real world with ai-coustics
Tim Janke, Co-founder and Head of Research at ai-coustics, examines why voice AI systems struggle outside controlled environments and how training data is often the limiting factor.
The article introduces synthetic realism as a data driven approach to teaching models what truly matters in real acoustic scenes, from distance and geometry to room acoustics. It also shows how physics based simulation with the Treble SDK enables spatially accurate training data that translates into more reliable speech enhancement and voice agent behavior in production.
