05 October 2025

Webinar: Engineering Smart Glasses Audio for the Real World.

From virtual device modelling to scalable acoustic data and system evaluation

Join Treble for a practical walkthrough of smart glasses audio development, from virtual device modelling to AI training data and system evaluation. See how to simulate device and wearer variations across realistic speech and noise conditions, helping teams identify performance failures, build targeted datasets and expand test coverage with less reliance on physical recording campaigns.

Thursday, 5 November 2026

  • Date: Thursday, November 5, 2026
  • Session Options:
  • Europe: 2:00 PM UTC / 3:00 PM CET
  • USA: 9:00 AM PST / 12:00 PM EST / 5:00 PM UTC
  • Registration: Audio engineers, AI/ML engineers, system test engineers and product managers can secure their place by registering below.

Webinar agenda

  • The smart glasses audio challenge
    Explore how system engineers and AI/ML engineers can use the same virtual product and acoustic environments to support development, testing and training.
  • Create and characterise the virtual device
    Import a glasses design, configure device and wearer variants, and define the microphone array. Generate device-related transfer functions, understand how they differ from head-related transfer functions, and explore wearer voice capture.
  • Build and scale acoustic scenes
    Place the characterised device in representative environments, add speech and noise, and render multichannel recordings. Scale one scene across wearers, rooms, source positions, noise conditions and signal-to-noise ratios. A separate receiver-only demonstration will illustrate movement.
  • Generate and inspect ML-ready data
    Turn the scene population into structured datasets with device-specific recordings, clean references and acoustic metadata. Inspect and filter the data to isolate challenging conditions and target gaps in training coverage.
  • Evaluate system performance
    Pass the generated recordings through an external audio-processing algorithm and assess the output using metrics such as word error rate and voice quality. Connect results to acoustic metadata to identify which conditions cause performance problems.
  • Explore next steps with Treble
    Review the complete workflow, preview relevant roadmap features and explore ways to get started through a web-based demo, trial, no-install SDK environment or guided onboarding.

Our speakers

Dr. Finnur Pind, CEO and co-founder

Finnur holds a PhD in sound simulation and brings extensive experience in acoustics, applied mathematics and software engineering. He leads Treble’s mission to give intelligent devices the ability to hear and understand the real world through acoustic simulation and synthetic data.

Dr. Daniel Gert Nielsen. VP of Product

Daniel specialises in acoustic simulation for communication devices and synthetic data generation for machine learning. With a PhD in numerical vibro-acoustics, he helps shape Treble for virtual prototyping and audio AI development.

Dr. Sarabeth Mullins, Senior Simulation Specialist

Sarabeth specialises in room acoustics, spatial audio and human–acoustic interaction. Her experience spans acoustic modelling, dataset development and signal processing, helping teams create realistic simulations for audio research and product development.

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Treble Raises $18M to Expand Audio and Voice Development Platform for Physical AI

Treble Technologies, a world leader in sound simulation and synthetic acoustic data generation, today announced that it has raised $18 million (approximately €15M) in its Series A-2 round to expand its innovative technology platform for enabling better and easier-to-develop audio-enabled systems. Paladin Capital Group led the round, with participation from existing investors KOMPAS VC, Frumtak Ventures, and the European Innovation Council (EIC) Fund. The latest round brings Treble’s total funding to date to €36M.
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